Saturday, January 31, 2009

Entry 6 "Wishlist"

A new year, and so I wanna see what I wanna see. That simple:

- A new Action Kid Icarus game, not a platformer.

- Killer Instinct 3 

- External Hard Drive for Wii

- Jet Force Gemini 2

- A 3D Wario sandbox game

- A good E3 show

- Another game by 2Dboy (anything would be good)

- Another season of SBCG4AP

- A more RPG heavy Paper Mario

- Viewtiful Joe 2

- Geist 2

- Eternal Darkness 2

- F zero sequel

- RARE GOING BACK TO NINTENDO (I know, it will never happen)

- A sequel to New super Mario Bros + a level creator

- A Halo MMO (ya right, but I can still wish)

- A pokemon MMO (not impossible)

Tuesday, January 13, 2009

Review: M O O N

M O O N is a first person shooter at first sight. Play the game a little more, and you will figure out that it is really an Advernture game. The story takes place on the moon (betcha did not know that), but it is much deeper than that. It has a lot of story unfold as the progression of the game takes place. The story can be seen through actual gameplay, computer terminals, radio logs, and real people. 

This game feels like it needed some sort of multiplayer; wireless and/or online. It controls more than good, because the stylus is exact and fast. There is a lot exploring to do, and in a good way. The tech and visuals are great. Also, it can recognize which weapon your holding, making real time weapon chand, ammo pickup, and gun stats are helpful.

What I do not like about this game is that the enemies are scarce. This does not sound like a problem at first, but because the world is big (and that is a good thing in this game) it needed more enemies. Also, the game can get kind of repeatative at time. For instance, rooms might look the same, enemies will be placed similarly, and the battles could get boring at times. 

Even with these problems, the good definetly beats the bad in this games. All in all, it was lacking in the combat area, but remember: THIS GAME IS AN ADVENTURE GAME. Looking at it from an adventure game, it is a product worth buying.

Overall: 8.4/10

Wednesday, December 31, 2008

Review: Prince of Persia

OKAY, sorry this one is late, and I know a lot of people have been poking me to do this review, so here it goes.

Prince of Persia is definetly a breathe of fresh air. Aside from the fact that we have not got a Prince of Persia game in a while, this one has kept us waiting. Is it worth the wait though, that is the question. I can say that I really do not know. Seriously, this game is good, but there are a lot of small flaws in it that keep making me complain for some reason. Like the fact that the game is too short and that there is no difficulty curve because they do not force you to do the levels in succession. Elika does every little thing for you because she is always saving you and killing every enemy for you. The combat is too easy and forgiving. The thing is, all of these things are small things. Also, they all amount to the same general idea that the game is just too easy and the combat is boring.

The platforming, art design, graphics, and cutscenes are all pretty much polished. The game definetly feels nice and controls well. It is cool to see a nice platformer on the 360/PS3 (Although I would much rather recommend LittleBigPlanet as your platformer). Even though that is cool, I am not going to give this game a mercy review.

All in all, it is a good game, it is fun, but the challenge is really sucked out of it. The combat needs work, but it has its good sides. Elika is a good element to the storyline, but not to the gameplay, and the gameplay matters more.

Overall: 8.3/10

Friday, December 26, 2008

Entry 5 "Year Awards"

Best Fighting Game:
Super Smash Bros Brawl

Best Rhythm Game:
Patapon

Best Puzzle Game:
World of Goo

Best Action Adventure Game:
Grand Theft Auto IV

Best Platformer:
Braid

Best RPG:
Fallout 3

Best Strategy Game:
Final Fantasy Tactics A2: Grimoire of the Rift

Best Driving Game:
Burnout Paradise

Best Shooter:
Metal Gear Solid 4: Guns of the Patriots

Best Graphics:
LittleBigPlanet

Best Soundtrack:
Super Smash Bros Brawl

Most Intelligent Dialouge:
Metal Gear Solid 4: Guns of the Patriots

Most Suprisingly Good Game:
Call of Duty: World at War

Best Original IP:
LittleBigPlanet

Most Artistic/Creative Game:
De Blob

Best Multiplayer Game:
Super Smash Bros Brawl

Most Innovative Game:
World of Goo

Best Story:
Metal Gear Solid 4: Guns of the Patriots

Funniest Game:
No More Heroes

Best Customization Game:
LittleBigPlanet

Best Boss Fight:
Scorge (Gears of War 2)

Best Level Design:
World of Goo

Best Co-operative Game:
Left 4 Dead

Best Voice Acting:
Grand Theft Auto IV

Most Interesting Plot:
The World Ends with You

Best Game Premise:
Dead Space

Developer of the Year:
2Dboy

Best PS3 Game: 
Metal Gear Solid 4: Guns of the Patriots

Best Wii Game: 
World of Goo

Best Xbox360:
Fallout 3

Best DS game:
The World Ends with You

Best PSP Game:
Patapon

Best PC Game:
Sins of a Solar Empire

Best Console Game:
Metal Gear Sold 4: Guns of the Patriots

Best Handheld Game:
The World Ends with You

GAME OF THE YEAR:
Metal Gear Sold 4: Guns of the Patriots

Friday, December 19, 2008

Entry 4 "World of Who?"

Some people might have seen that IGN chose a game called World of Goo as the Game of the Year for Wii. It beat Super Smash Brothers Brawl. Is that a good thing or a bad thing, and who is to say. I got World of Goo the day it came out, but sadly it was not that popular. It was made by an Indie developer called 2Dboy. If you have seen this game, you would never believe me when I say THIS GAME WAS MADE BY TWO PEOPLE.

When I reviewed SSBB a while back on IGN, I gave it a 9.4/10, because it was a great game. The reason why I gave World of Goo 9.6/10 as a review is because this game sells for only $15.00 and it features a very unique and polished physics engine. Granted Brawl is a better game, World of Goo gives you more for your money.

If you have not got this game, GET IT. It is an amazing puzzle game with so many different situations of puzzles as well as a charming storyline (4 player co-op is available). Even after the game, there is a mode where, if you exceptionally completed each level with extra goo, you build a tower with the excess goo left around to get to an extra ending. Trust me you will love this game. Hopefully we will get more from 2Dboy in the future.

Oh yeah, you can spell good without goo!

Thursday, December 18, 2008

Entry 3 "Why so Praised"

I look at games for what they are, and there are some games that make SO MUCH MONEY that really should not. Of course I am going to use Madden as my example. You see children (quoting Three Dog if you did not catch that) our society loves to buy these games, but it begs the question... WHY? Why buy a recycled series that almost does nothing for you. If you like these games that is great, but do not keep buying them one year after the other. What I mean is, if you bought '08, it is so similar to '09 that you do not need to buy '09. Why not wait for '010, because hoprefully by then they have made enough changes to spend $59.99 on the product.

This is obvious for most behemoth sport realistic games (i.e. NHL, NCAA, NBA, NFL, and so on). The reason why I chose Madden is because it makes SO MUCH MONEY. They are practically stealing candy from a baby! Now be advised, I am not telling you what to buy, I am just setting out the circumstances, and if I were a frequent buyer of realistic sport behemoth games, I would want more for my money.

You can spend your money on it if you really want to, because odds are if you bought '01 you bought all the following. I am trying to say that you should demand more for your money, especially if you like the series.

Wednesday, December 17, 2008

Entry 2 "Is Creative Still Cool?"

In came through my mind one day that we have what is an exception in gaming. It seems that Nintendo's IP games are merely an exception these days, because all other games and game developers seem to have switched over to the "Accepted" FPS boat. I acknowledge that these games are fun, but when did every game have to switch over to the serious "badass" (stressing the quotes there) genre of men in their primes gunning people down in a first person view?

When I used to go to a game store, it would be hard to choose which game to pick because they were all so unique in their own ways. Now it is a question of which shooter should I get on my Xbox360. I must point out the obvious exceptions: Prince of Persia, Bioshock, Fallout 3, Viva Pinata, and Banjo and Kazooie: Nuts and Bolts (I HATE THIS GAME). What a short list, and even Bioshock and Fallout 3 are FPS games, but they deserve regognition for being unique shooters. My arguement is that there are to many of them that do not stand out at all.

I think the biggest example of this is Call of Duty 4 and Call of Duty: World at War. Seriously, these games are good, but they do not do anything special. They make a "badass" (again stress the quotes) FPS with "DUDE MIND BLOWING" cutscenes all about some people fighting a war. There is no main character to this series, only a guy in his prime gunning down people in a first person mode. There is nothing special put into this game, just a short campaign, a good online system, and some guns. Our gaming society accepts this game, and that would be cool, as long as it was not the only thing accepted. This is getting annoying when I walk down an isle and I am constantly reminded that half the selection is Gun games.